Fall and Rise, Strength in Numbers
| 29 July 2011
Alright it has been some months since the last update on things. There is some bad news as well as great news for today.
To start it all off (bad news), the Chaser total conversion will no longer happen. The development tools released were not what we expected them to be. The model tool provided is only meant for importing custom models into maps and not to replace in-game objects such as weapons, characters, etc. As well as the 3DS Max export plugin only being compatible with a very old 3DS version which is impossible to find now. This completely broke the possibility of a full mod with this game the second time for us. But have no fear. A bright light is shinning down at the end of these grimy tunnels.
Since the demise of the Chaser total conversion. We have started brainstorming ideas to make a sequel to Chaser, using the Source engine. This sequel will be multiplayer only, at least to begin with. If we do happen to come up with a story, that may be added later. This new mod will take on the name of our old total conversion plan, Call to Arms. Chaser: Call to Arms is already in development and is currently in alpha stage. Some code is being altered as well as some basic map layouts are being designed. We plan on taking the Chaser world to the next level and beyond. We are opening a section for Call to Arms on our Team Source page so you can stay more up to date with our progress.
In other news, we have just recruited two new team members to help us on various projects. Give a warm welcome to Mashi Tsushiro and Joshua Purdy! They both may be adding their own projects, so keep a lookout for them.
That is all for now, time to take a brief break.

